Injustice 2 is a fighting video game being developed by NetherRealm Studios and published by Warner Bros. Interactive Entertainment. It is the sequel to 2013’s Injustice: Gods Among Us. The core gameplay remains similar to its predecessor, albeit with minor adjustments to returning game mechanics. Injustice 2 introduces a new feature called the Gear System, a loot-dropping system that rewards players with costume pieces and equipment that can be used to customize characters’ appearances and modify their abilities and stats.
Injustice 2 continues the storyline established in Injustice: Gods Among Us. Unlike the previous game, which centered on a multi-universe conflict, the plot for Injustice 2 takes place entirely within the alternate, dystopian universe. According to Injustice: Gods Among Us Cinematic Director Dominic Cianciolo, the story from the first installment provided a solid foundation for adapting the canonical histories of the game’s newer cast, allowing the writers to fit their stories within the Injustice universe. The biggest challenge presented to the writers was extending the series’ narrative without repeating the core Batman versus Superman conflict. This led to the inclusion of Brainiac as the game’s central antagonist, as there were few characters in the DC Universe that could top “Dictator Superman” as a foe for Batman.